A journey across Japan
Tokaido, Nakasendo, Oshu, Kyoto, the Inland Sea and Kyushu. Visit post towns, castle towns and landmarks, and meet the unexpected on the road.
SamuraiTaleRPG
A lone swordsman travels Japan, crosses blades with mighty foes, and masters his own style.
Samurai Tale RPG is a portrait pixel-art RPG set in Japan in the early 1600s. Bound to no lord, no dojo, and no school, you travel the highways of Japan as a lone swordsman, from the Tokaido to Kyushu.
Beyond the sword, you can learn 16 weapon types, from spears, naginata, bows and matchlocks to kusarigama and sorcery. Combine jobs and techniques to forge a style of your own.
Even when your life ends, the journey does not. With each rebirth you carry your strength forward, and the world slowly changes.
The Keicho era. The embers of the Warring States still smolder as the realm finally turns toward peace.
One day, a swordsman appears at a small dojo, cuts down the hero's father, and sets the dojo ablaze. The hero charges the nameless man and is beaten without a chance. Rescued from the ashes, the hero sets out on the highway in pursuit of his father's killer.
Rivals met on the road, the requests of ordinary people, and "phantoms" that cross time itself. What waits at the end of the journey?
Tokaido, Nakasendo, Oshu, Kyoto, the Inland Sea and Kyushu. Visit post towns, castle towns and landmarks, and meet the unexpected on the road.
Read the distance, then parry and dodge to find an opening. Cross blades with rivals and strong foes all over Japan.
Sword, dual blades, spear, bow, matchlock, kusarigama, umbrella, sorcery and more. Layer jobs and techniques to master your style.
Side-scrolling battles where you cut down hundreds or thousands alone. Grow your weapons and seals, then test yourself with formations and vows.
When your life ends, carry your strength into the next one. The more you are reborn, the more phantom warriors and battles appear.
Meet a future wife, invest in domains, build a castle, and make offerings at the Imperial Court. There is more to life than the sword.
Each chapter takes you to a new land, where you cross blades with its rivals and draw closer to your father's killer.
Side-scrolling battles where you cut down a crowd alone. Move with the pad and attack automatically. Pick up the orbs foes drop to level up, add weapons you have learned and bear seals, and grow stronger mid-battle.
When your life ends, or when you choose, the hero is reborn and the journey returns to the start of the Keicho era. Yet the skill you honed is etched into your soul and carried into the next life.
Skill with the sword is not all there is to the journey.
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